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Day 11/30 in my 30 days of tech dedicated learning process.

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Day 11/30 in my 30 days of tech dedicated learning process.

Dear amigos, it's really getting more interesting as we deep dive into more secrets about UI/UX design. Today I studied about prototyping.

Prototyping: This is the stage where you can start to bring the product to life. Even when you don’t have full designs yet! Using a tool like Figma you can join together the screens mapped out in your user flows so that you can easily communicate with your team and/or your client how the design has evolved and how different actions may affect the design. For example, if you design a landing page with a sign up flow, how could the landing page change to show that the user has signed up? Ideally you should think about these possibilities earlier in the design process but this is when they’ll become easier to fully demonstrate. Another great benefit of prototyping your design is that you can test it with users at a stage that is pretty close to how the product will be built. This is where you will find out a lot about whether you have made the right assumptions about how users will try to navigate the product and whether the experience meets their expectations.

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Nice summary, I'm looking to delve into UI/UX, can you shed more light on this concept. I'll like to see a walk through step by step guide on prototyping.

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